

3rd Strike introduced a couple of further gameplay changes - the "Red Parry", which lets a player parry while blocking, and a grading evaluation system which ranks (from lowest to highest): E, D, C, B, A, S, SS, XS, MSF.
#STREET FIGHTER III NEW GENERATION DREAMCAST ISO UPDATE#
Street Fighter III: 3rd Strike was first released in May 1999, and is the final game of the series while serving as a sequel to 2nd Impact (the latter, as mentioned above being an update to New Generation). Yun and Yang are now playable as separate characters with their own special attacks and Super Arts.Ī compilation of the first two games was released in 1999 as Street Fighter III: Double Impact for the Sega Dreamcast.

Gill himself was made playable for the first time in the home console versions.


The choice of Super Arts would also determine how many EX Specials could be stored. EX Special attacks made their debut and allowed more powerful special attacks at the cost of some of the Super Art Gauge. Yun/ Yang Lee (Yang serves as a palette swap for Yun in this game)Īn updated version of the previous game, Street Fighter III 2nd Impact - Giant Attack was first released in September of the same year and introduced even more new mechanics.The ten/eleven playable characters are listed as follows: The Arcade Mode of New Generation consists of seven fights, with the first six being made up of random opponents, all leading up to the seventh and final fight against an unplayable computer-controlled only final boss named Gill. The Super Art system was also introduced, with at least 3 Super Arts available to each character, and the choice of Super Art determined the size of the Super Art Gauge and the number of Stocks available. The gameplay is similar to Super Street Fighter II Turbo, but players can now parry most attacks, and also perform dashes, high jumps, and quick stands. Street Fighter III: New Generation was first released in February 1997, introducing several new features to the series. Games Street Fighter III: New Generation
